
Making the interface work for me
Often times the controls for a piece of software are not always the friendliest locations for one-handed operation. By one-handed operation I mean one hand on the keyboard, one hand on the mouse. When working in graphic programs I find myself working that way quite often. It could be as basic as a drawing program where I need to use the Z key to initiate the zoom function and then using the mouse to decide where to zoom. Other times it is more complex, such as selecting an image, zooming into a one pixel to one pixel rendering, panning, and then marking the image as a keeper or a chucker. It could just as likely be a drawing program where I am documenting an idea. For my #AVTweeps, just think AutoCAD.
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